Jimmy Chattin - I make better games.

Projects / Resume

Resume

Insurgency

Independent Risk Mod - (January 2015 to March 2015)
Designer; Rules Writer


  • New cards for players normally out of the game to play.
  • Full set of new cards and rules, with expansions for base and commander pieces.
  • Rules


Turn Timer

Independent Android App - (March 2015)
Designer; C# / Java Developer


  • App to encourage faster play in turn-based games.
  • Players may adjust settings to fit in-game needs.
  • WIP

Cow Tippa!

Independent Unity Project - (September 2013)
Designer; Art Asset Creator


  • 2D endless wave game for the Speed Run game jam.
  • Features cows and volcanoes.
  • Executable Files


Zombie Hordes

Independent Risk Mod - (March 2013 to May 2013)
Designer; Playtester; Rules Writer


  • A new, aggressive, player-independent faction.
  • Gameplay is faster than in base game.
  • Rules


Pawn Prince

Independent Chess Mod - (March 2013)
Designer; Playtester; Rules Writer


  • New mechanics added to the pawn game piece.
  • Rules


Fury Void

Student Unity Project - (August 2012 to May 2013)
Product Manager; Designer; Team Primary QA


  • Top-down, destructible environment space game bent on 'recycling' the galaxy.
  • v1.0.00



You Are A. Man Too

Independent Torque 2D Project – (January 2013)
Manager; Designer; Sprite Sheets Creator; Historian





Activision Minneapolis Publishing

Quality Assurance Contracting – (May 2012 to August 2012)
First Party Technical Requirements Tester
  • Credited Titles:
    • Angry Birds Trilogy (3DS-2012), Bratz: Fashion Boutique (3DS/DS-2012), Cabela's Dangerous Hunts 2013 (Wii-2012), Cabela's Hunting Expeditions (Wii-2012), Family Guy: Back to the Multiverse (2012), Lalaloopsy Carnival of Friends (3DS/DS-2012), Moshi Monsters Moshlings Theme Park (3DS/DS-2012), NASCAR The Game: Inside Line (Wii-2012), The Trash Pack (3DS/DS-2012), Transformers Prime (Wii/3DS/DS-2012), Wipeout 3 (Wii-2012), Wreck-It Ralph (Wii/3DS/DS-2012)



Mami

Student Adobe Flash Project - (August 2011 to May 2012)
Team Primary QA; Editor; Assistant ActionScript Programmer



Perpetuam Memoriam

Independent Torque2D Project – (January 2012 to August 2012)
Enemy AI Programmer
  • Perpetuam Memoriam received “Best Audio” and “Edgiest Game Honorable Mention” at Global Game Jam 2012 held at Dakota State University
  • Executable Files



The Presentation Rights of Interactive Electronic Entertainment Media

Game Legislation Paper – (April 2011)
Writer




Darken Stars

Student Unreal Development Kit Project - (Feb 2011 to May 2011)
Team Manager; Game Designer; Art Asset Designer



Extinction

Independent Board Game - (January 2011)
Game Co-Designer; Technical Writer; Editor; Quality Assurance Manager
  • Extinction received "Best Board Game" at Global Game jam 2011 held at Dakota State University
  • Rule Set

 

U R A. Man

Independent Game Maker Project – (January 2010)
Primary Art Asset Creator
  • U R A. Man received “Best Overall Game” at Global Game Jam 2010 held at Dakota State University
  • Executable Files

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