Jimmy Chattin - I make better games.

Tuesday, October 16, 2012

So Many Posts!

Greetings, all!  I have been, shall we say, a bit lame on keeping posts up?  Don’t judge me yet!  There’s been a lot getting done: pulling the Nanocon Convention together, spearheading the student project Fury Void, and attending the Game Developers Conference Online this past week.  So, what does this all mean?

Well, there are some game posts in the works.  I now have enough cards to wield a Magic: The Gathering card deck; let’s say that I am very enthused about the game.  Chess is a classic game; of course I’ve played it earlier in my life, but just recently the game has made it back into my awareness.  Ever heard of War Commander, a massive Facebook game from KIXEYE?  You soon will.

OK – some typical games have been played; what about this Fury Void project?  Fury Void is a work in progress, and a separate website will be formed soon to log what is going on.  The website’s release will coincide with the first alpha version of the game scheduled for mid- to late-November.

Now, how about GDCO?  Let me say that it was amazing.  I took plenty of notes myself, learned many things, and all of it I hope to relay to you.  Expect a clean write-up of my studies very soon!

Be sure to check back soon – there are tasteful games to review!  Take care, and see you in a bit.

Wednesday, September 26, 2012

Olympics of Games



Playing a lot of games that are strange and unusual takes skill and ingenuity.  I recently competed in a ‘Video Game Olympics’ where 16 players worked together and apart to complete a number of unrelated games to find who is a champion of gaming champions.  To get to business, peruse this list of games and how I handled them in the competition!

Tuesday, September 18, 2012

It's Game Time pt. 2/3

And part II, starting with a part III game:
 
Diablo III
  • + The 'ching' and 'clank' of dropped gold and equipment are rewards unto themselves.
  • + What monsters and gear that could be encountered drive curiosity.
  • + A great community to play with (if they’re friends you know).
  • - The Auction House kills game exploration (pay-to-win effect).
  • - There are very few people playing now.
  • - Wait, there was a story?