Welcome back to another checkup on the Mami game project!
To start with myself, I’ve been working on the layout of the first ‘real’ (ethereal?) level of the game. This post-introductory environment is very important to Mami’s design, as it is likely to be the final displayable part completed before the end-of-the-year product lock and crunch. Therefore, I may have been a bit nit-picky on the details of the rough-drafts, but those things need to be considered. After review, a wish-list of features was finalized to be included in level 1, regardless of the gritty details.
Other members of the team have been keeping things going as well. Vector illustrations are being finalized for the protagonist, background assets are nearly complete, animations are under refinement, and certain tutorial/narrative assets have been written. Team Squaybies is trying to keep busy!
In regards to stories, we’ve hit our average number of completed stories for the week and surpassed it; sounds like an overall productive week! Now, let’s see if we can keep it up next week (especially with Spring Break the week after). Take care until later next week to see any new progress made.
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