Wow – long time, no see since I moved to Wisconsin.
Let’s blow some dust off of this!
To business: any good game dev knows that this week is host
to the Game Developers Conference in San Francisco. For the third year in a row, I’ll be
returning as a Conference Associate to help serve the attendees of GDC, taking
the opportunity to work with the best group of people I’ve ever had the
pleasure to know: my fellow CAs.
Goals for this trip:
- Ensure that no-attendee feels unattended.
- Catch-up with the friends and professional associates that will be attending GDC.
- Prove my technical strengths in design, development, quality, and team-based game projects.
Lofty goals? Not so –
how these will be met:
- Be more than a passive observer or a ‘yes-man’; actively find those at GDC and do those things that will make this Conference a fantastic experience (just like the other five GDC-related events I’ve volunteered at).
- Simple – display the friendliness, helpfulness, and entertainment prowess that is my charisma. (Oh, and play a few games, too!)
- Network with the fantastic CA family to see what their teams are looking for (development, design, personality, etc.), explore the Expo floor for those companies whose products I enjoy and could see myself making, and introducing my skillset at the many after-hours professional gatherings.
Going forward, this blog will get more attention. Several mods and projects have been completed
since the last post with new ones underway, so stay tuned for a look into how I
work to make better games.
Best,
Jimmy
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