Jimmy Chattin - I make better games.

Thursday, September 19, 2013

A Super Hot, Mechanic-Driven Game




  • + A thorough and focused vision, where time, movement, and shooting deliver a stellar run-and-gun experience.
  • + Game progression leads the gamer on an ever increasingly challenging (and informative) trail to scale how the player can engage the game. 
  • + The player sets their own pace, as time only flows when the player moves.
  • + There is a subtle-but-deadly amount of pressure to solve situation problems since bullets move at a snail's speed (but still move) even when the player is not.
  • + Simple-but-brutally efficient visuals and level design convey the goals easily, while setting an environment ripe for tactical fights.
  • + Approach red artwork; they tend to say things.
  • - Vertical combat is lacking.
    • A Fix: Include levels designed to have either a climbing or descending sensation when playing with foes placed above and below the player.
  • - There is only one type of weapon.
    • A Fix: Use machine guns, rocket launchers, sniper rifles, assault rifles, and even bows-and-arrows to increase the game's flavor.
  • - There is only one type of enemy.
    • A Fix: While utilizing the foe's silhouette, create baddies having different accuracy, dudes with only certain weak spots, alternate behaviors, etc.
  • ? Why can't the player crouch?
  • ? When jumping, would stopping time at the pinnacle of a hop (with gravity taking-over when the jump key is pressed a second time) lead to more dynamic / epic engagements?





Wow wow wow wow wow.  One core mechanic.  Simple objectives.  Mystery to make you want for more.  Super Hot delivers an excellent demo that is (in my honest opinion) the best showing in recent times of how one mechanic drives-home an addicting experience in gameplay.  With tones similar to games like Hotline Miami, but approachable enough for all levels of gamer, we the players get a taste of something that can't be served-up again soon enough.

Give the demo a play.  Trust me; in the 15 minutes it'll take you to play the first time, it may just leave a craving for more.

Friendly heads-up: Don't Google Image search 'Super Hot'.  It's not going to win you points at work.

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